jason landry
a work in progress
Born in a bad dream | My age is really just getting off the train | I like to think about that one thing

How to Ruin and Idea

Or, how the inability to say “no” is evil

Gather round, children, and hear an old tale. A tale of my early days in design, a tale of woe.

A tale of having to work with dun-dun-duuuunother people.

It was in the far off legendary age of the First Internet, sometimes referred to as the “late 90s”. I was new to the business, having left my studies at the Art Institute of Dallas about 6 months prior. I was working at Ribit Productions, a firm making a, shall we say, difficult transition from the forgotten age of Multimedia Design into Web Design. We were prepping some updated marketing materials for the firm, and in addition to a new website (for which we won and award, back when it is really hilariously easy) the owner wanted a new CD-ROM to give prospective clients.

Now, some younger folks that might accidentally read this may not know what that is. For a very brief period in the 90s, before websites really existed but computers very much did, folks were using the still-relatively-new (and just as quickly abandoned) medium of CD-ROM to blanket their prospective clients with their messaging. I could get snarky here and try and explain the last few sentences, but seriously, just use Wikipedia.

So anyway, boss wants a new CD to send out. As was the custom at the time, we wanted to create an animated/video intro that users would theoretically waste a few minutes of their day watching. Why did we do this? Nobody knows. Maybe because we could? We had all kinds of neat new tools for making cool-looking stuff, so we did. The fact that none of it ever added to anyone’s bottom line, or even entertained anyone, is something which we tried then and now to ignore.

At the time, I was engrossed in one of my periodic obsessions (hooray for ADHD). I was deep into the Myst game franchise. Not just the games (at the time just numbering the original title plus its follow-up, Riven), but the tie-in novels and all the lore and what-not. Accordingly, I devised an animated intro and overall “experience” for our new CD-ROM that paid homage to these games. Side note: it involved using the Fine Frog Art seen in my portfolio.

So I pitch the idea, and it is met with excitement and enthusiasm. The someone else pitches a different, more abstract idea, and it is also met with enthusiasm. Then another person pitches some stuff that is sort of tacked on to both of the other ideas.

So at this point, the right thing is to take a look at everything on the table and decide which is best for the image the firm is trying to convey, right?

Yeah, no. Wrong.

At this point, the owner dictated that we combine all of these ideas in order that no one would feel “left out”.

Now, if I am going to be honest, which I hate, some of this was my fault. I was prickly about my ideas back then, having the all-too-common attitude among young and inexperienced – especially male – designers that my concepts were liquid digital gold directly flowing from the mouth of the universe. So, you know, maybe the idea to combine designs was made to appease me. A little. Or entirely. Who knows?

The result, of course, was a steaming pile of contradictions and confusion. No message, no company image, nothing useful and certainly nothing that drove sales or even mild interest. Now, I am not saying my original idea was brilliant (hint: it absolutely was) but no matter how cheesy it may have been (brilliant), it would have been far better than the abomination that followed.

If you watch this thing, you are probably left with a lot of questions. It goes from a fairly abstract (and oh-so-very-90s) beginning to a forest, into a tree, into a cave, and then another…forest? What?

This is what happens when no one says “no”. This is what happens when company leadership tried to let every idea be precious.

The lesson, of course, is that if I pitch an idea, follow it to the letter you have to pick your ideas and concepts, just like you have to pick your battles. This is a battle that the owner should have fought. They should have chosen a concept, moved forward, and at best issued a mild apology to author of whichever concept did not get picked. Trying to hybridize and make everyone happy accomplished nothing. If I want to be fair, it is likely that even if a better concept (meaning mine) was followed, it would not have generated more sales, as CD-ROM was already on its way out at that point as a content delivery medium, but who knows? Following my brilliant-albeit-derivative concept might have elevated the company to new heights.

Ok, maybe not.

But at least the finished work would not be a cautionary tale some 20 years later.

A Letter to My Son in the Face of Plague

My beloved Henry,

I began writing this on March 22, 2020; Your mother’s suggestion after I broke down the previous day trying to tell her to make sure you know how much I loved you. That sounds very final, doesn’t it?

I am, as of yet, not sick.

2020. Just saying it aloud is ominous. Will mentioning this year in the future bring on a sense of dread. A cautionary tale? Or will everyone just move on like nothing happened? I feel like it will be an Event. The defining moment of a generation. Right now kids coming of age are called Generation Z or Zoomers. What will your genertion be called? Covidians? Coroners? The 19? Visonaries (20/20, get it? I am a genius, by the way.)?

You are 5 this year. 5 years old. How can a 5 year-old understand any of this.

Anyway, I am not yet sick, but I think I will be. I think almost everyone will be. Our governments, both national and local, are not acting fast enough, which for you will be history, perhaps a textbook case of failures in leadership. So a lot of people are going to get it, and I am near-certain one of them will be me. And if I do, I do not expect to survive it. I am 50 this year, which elevates my risk, and I have had issues with my lungs (bronchitis every year!) since having a bad case of pneumonia when I was 12.

So it goes.

As I sit here in my office writing this, I can hear you on the other side of the wall, exhorting your mother to find a different show on Netflix (do they still have Netflix in the future?). Your small-but-somehow-also-loud, piping voice cuts through sheetrock as if it is not there, and the sound fills my heart. It is a Sunday, and we got up this morning and spent 5 hours playing video games (Minecraft and World of Warcraft). We sat together building houses in caves and a railway system to connect our villages. Our constructions are highly bipolar. Your half uses every Minecraft block in whatever way pops into your head. You built me a house made of TNT, for instance; but to your credit, you did promise never to actually blow me up with it. My half is made of light colored stone blocs in the brutalist style. The contrast is beautiful. You pursue your vision so fiercely, with such purity, that my spirit soars. Afterward. we made troll characters and rode steampunk motorcycles through the deserts Durotar.

When we play, or read, or watch TV, or build Mincraft or Lego, you always try to occupy the same space as me. You lean on me at almost all times. I wonder if that touch is as comforting for you as it is for me? You show me each thing you make, find, or imagine with an intense joy and exuberance. You make something with Lego bricks, usually using 7 different colors, and you hold it up and proudly tell me what it is. Through your eyes, I can see it too. Your unfettered imagination rubs off one me, allowing me to see what my 50 year- old self cannot. You enhance every aspect of my existence.

I am forced to spend so much time away from you. I know you don’t understand now, but I hope someday you will. I hope your memories of me are the times we spent together, and not the void of my absence. Please know that every day when I head to work, I would rather stay home with you. No exceptions. In a just world, this would not be the case, but the world I live in is not just. It is broken. I am hoping there’s a better one for you.

I hope that if this thing takes me, you can forgive me; for the parts of your childhood I already missed, and the parts I will miss after I am gone. I hope you will grow into the strong, thoughtful, and kind man I know lies within you. I hope you will find happiness, and that you and your mother can make a good life in the aftermath.

I hope a lot of things. But mostly I hope you get through this, with or without me.

And I hope you know how much I loved you. There are no words that can capture it. No language conveys the beautiful ache in my chest when I look at your face, when I hear your voice, when I feel your warmth as you lean back on me when we watch something on TV.

I hope you know all this now, but I am desperate that you never forget it.

And in case I do not get the chance…

I love, Henry.

Dad